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Titu Debnath | Open to Work
Titu Debnath | Open to Work
3D Character & Prop Artist | Modeling, Texturing & Rigging
Vanice , Italy

Summary

Hi,
I’m Titu, a passionate 3D artist specializing in character and prop creation for games. Experienced in modeling, texturing, rigging, and preparing optimized assets for real-time engines like Unreal and Unity. Open for freelance and remote opportunities worldwide.

Skills

Character DesignConcept Art3D ModelingUV MappingTexturingRiggingDigital SculptingEnvironment DesignLightingRenderingStoryboardinganimaticsCharacter Modeling

Software proficiency

Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Maya
Maya
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Degan Arena
    • Year
      2025
    • Role
      3d Character Artist
    • Company
      PepUp Studio - Freelance
    • Video Game
      Double Jump
    • Year
      2024
    • Role
      3d Character Artist - Freelance
    • Company
      Blank Labs
    • Video Game
      21st February Language Day(Metaverse Experience)
    • Year
      2023
    • Role
      Cerative Director
    • Company
      Alienide Interactive
    • Video Game
      Banglalink FootBall Carnival(VR)
    • Year
      2022
    • Role
      Cerative Director
    • Company
      Alienide Interactive
    • Video Game
      Robi AR
    • Year
      2022
    • Role
      Cerative Director
    • Company
      Alienide Interactive
    • Video Game
      speed Heavy Striker(WEBGL)
    • Year
      2022
    • Role
      Creative Direcor
    • Company
      Alienide Interactive
    • Video Game
      Mojo Futtball Fiesta(WEBGL)
    • Year
      2022
    • Role
      Creative Director
    • Company
      Alienide Interactive
    • Video Game
      Pree Hajj Experience (VR)
    • Year
      2023
    • Role
      Creative Director
    • Company
      Alienide Interactive
    • Mobile Game
      ASMR Crush
    • Year
      2022
    • Role
      Art Director
    • Company
      Hamba Games and TastyPill
    • Mobile Game
      Pick me Up 3d
    • Year
      2022
    • Role
      Art Director
    • Company
      Hamba Games and TastyPill
    • Mobile Game
      Party Girl
    • Year
      2021
    • Role
      all design
    • Company
      Hamba Games (https://play.google.com/store/apps/dev?id=5514226918969668095 )
    • Mobile Game
      Time Traveler 3D: Driving Game
    • Year
      2022
    • Role
      Art Director
    • Company
      Hamba Games and TastyPill
    • Mobile Game
      Rolling Car
    • Year
      2021
    • Role
      all design
    • Company
      Hamba Games (https://play.google.com/store/apps/dev?id=5514226918969668095 )
    • Video Game
      BFB2016
    • Year
      2016
    • Role
      Concept artist, 3d assets,Ui
    • Company
      Silicon Orchard
    • Video Game
      Cricket Career Biginnings 3D
    • Year
      2015
    • Role
      Concept artist, 3d assets
    • Company
      pechas game studios

Experience

  • Character Lead (Contract) at PepUp Studios
    Dubai, AE
    September 2023 - April 2024

    Created All the game assets including character and environment concept art, modeling, Texturing, Rigging And look material and lighting inside Unity game engine.

    game Link: https://www.degenarena.net/

  • Character Lead (Frelance) at Blank Labs
    New York, US
    June 2023 - December 2023

    Created All the game assets including character and environment concept art, modeling, Texturing, Rigging And look material and lighting inside Unity game engine.

  • Art Director/ Creative Director at SoftWind Tech
    Dhaka, BD
    January 2021 - March 2022

    ● Led the 3D art team, ensuring top-notch asset production for indie games.

    ● Developed AAA-quality character models and environments.

    ● Optimized animation pipelines, reducing rendering times by 20%.

  • Senior 3D Artist at Hamba Games
    Dhaka, BD
    October 2015 - November 2021

    Developing innovative game concepts according to requirements.

    ●Leading the team of artists and collaborating with developers in developing an efficient game design.

    ●Creating high quality graphic elements such as characters, props, environment, etc for a game.

    ●Optimizing game assets for unity game engine.

  • Concept Artist at Pechas Game Studios
    Dhaka, BD
    May 2013 - September 2015

    ● Creating concept art and developing 3D art assets for game-ready game engine.

    ● Ensuring production quality with the assistance of the art director.

    ● Working hands-on wherever needed for features and regular cadence.