Hi,
I’m Titu, a passionate 3D artist specializing in character and prop creation for games. Experienced in modeling, texturing, rigging, and preparing optimized assets for real-time engines like Unreal and Unity. Open for freelance and remote opportunities worldwide.
Created All the game assets including character and environment concept art, modeling, Texturing, Rigging And look material and lighting inside Unity game engine.
game Link: https://www.degenarena.net/
Created All the game assets including character and environment concept art, modeling, Texturing, Rigging And look material and lighting inside Unity game engine.
● Led the 3D art team, ensuring top-notch asset production for indie games.
● Developed AAA-quality character models and environments.
● Optimized animation pipelines, reducing rendering times by 20%.
Developing innovative game concepts according to requirements.
●Leading the team of artists and collaborating with developers in developing an efficient game design.
●Creating high quality graphic elements such as characters, props, environment, etc for a game.
●Optimizing game assets for unity game engine.
● Creating concept art and developing 3D art assets for game-ready game engine.
● Ensuring production quality with the assistance of the art director.
● Working hands-on wherever needed for features and regular cadence.